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re: Patch 5.4.7 Patch Notes
on 18-02-2014 11:44
The official patch notes have been released for this weeks patch:
Classes
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Druid
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Talents
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Heart of the Wild now provides the following benefits from PvP Power when activated.
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Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%).
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Feral and Balance Druids now receive 100% of their PvP Power applied towards healing while the ability is active (down from 120%).
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Rogue
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Talents
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Nerve Strike now causes a successful Kidney Shot or Cheap Shot to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
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Warrior
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General
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Disrupting Shout and Pummel now both share a 15-second cooldown when either ability is used. Disrupting Shout's 40-second cooldown remains unchanged but the ability will be unavailable for 15 seconds after using Pummel.
Creatures
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Celestials now drop Season 15 Prideful Gladiator gear in place of Season 14 Grievous Gladiator gear.
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NPC guards around PvP vendors on the Serpent's Spine have been upgraded to have more health and deal more damage.
Raids, Dungeons, and Scenarios
PvP
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Season 15 has begun! With the start of the new season, Prideful Gladiator gear, and weapons are now available for purchase.
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Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
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Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
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Battle Fatigue now reduces healing received while in PvP combat by 60% (up from 55%).
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Battlegrounds and Arenas
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Arenas
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For the 2v2 Arena bracket, Dampening is now applied to the match starting at the 5 minute mark (down from 10 minutes).
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For 3v3 and 5v5 Arena brackets, there is no change. Dampening will continue to be applied at the 10 minute mark.
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Items
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The following items sold by Mistweaver Ai on the Timeless Isle have been raised to item level 489 (up from item level 476). This change is retroactive to all items that had been purchased previously.
UI
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Resolved a bug where walls on the Isle of Thunder may incorrectly revert to an earlier progression stage.
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