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Poisonenvy
Poisonenvy
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re: Our First Raid Night

Our first guild raid night, our first boss dead ... massive well done to everyone who took part - especially as we were rather feeling our way a bit and had a lot of new stuff to deal with, and new guild members.

I think overall the night was a success - the second boss should be fairly easy to kill next time .. I think we got him to around 4% at one point last night.

Unfortunately the evening was marred a little by someone getting onto Teamspeak and interrupting us mid-fight - we THINK it was someone who had just left the guild, but regardless, please be aware that we take a very dim view of that type of thing.  The password for the Teamspeak server has now been changed - and this will be updated shortly on our Teamspeak web page (which can only be accessed by registered guild members).

As a reminder, please ensure you do not give the Teamspeak details to anyone outside of the guild .. even if it's your best friend. 

If anyone wishes to view the log for last night, I have updated it to two seperate places.  I've uploaded it to World of Logs (which we have been using for a while), but I'm also trialling a different site, Warcraft Logs.  This has a couple of nifty features .. one being a visual replay of a fight which is cool to see raid positioning.  I believe, however, that if you want to view those reports, you may have to register with the site and "join" the guild page there ... let me know if there are any problems and I'll try to work out how it works!!

Having considered the logs myself, I think it would have been possible to take along more dps .. my guestimate (which is completely open to discussion and of course depends on gear/output of both the healers and the raiders) is as follows:

  • 10 raid members: 2-3 healers
  • 15 raid members: 3 healers
  • 16-20 raid members: 4-5 healers
  • 25-30 raid members: 6-7 healers

Obviously this does depend massively on output, because increasing raid numbers ALSO increases the health pool and difficulty level of the boss.  Taking more dpsers who do low dps will make the fight more difficult, not less.

I encourage everyone who plans on raiding to ensure they have a decent gear level (MINIMUM 615 ilevel is for entry into LFR .. Flex is a bit harder so I would expect in reality to see 620+ if possible) .. have everything enchanted/gemmed that can be.  We did have a few low outputs last night, but we need to bear in mind that different fights suit different classes and that some people will have been given specific roles that meant a reduction in output.  Also, as we have seen in the past, one person could start a raid with a fairly low output, but by the end of the night (as tactics have been understood and absorbed) that output could have increased considerably ... so shouting out that our output is too low, when we've only wiped a couple of times, isn't really helpful   New fights are on a steep learning curve .. give us time to get to the top of the curve before admitting defeat

Finally .. a note about Battle Rezzes.  It seems there was some confusion (by myself as well) about how the system works.

Previously, we were limited to a certain number of BR's per fight .. now it is on a countdown timer.  I've found this from Blizzard:

  • During a boss encounter, all combat resurrection spells now share a single raid-wide pool of charges that's visible on the action bar button.
  • Upon engaging a boss, all combat resurrection spells will have their cooldowns reset and begin with 1 charge. Charges will accumulate at a rate of 1 per (90/RaidSize) minutes.
    • Example 1: A 10-player raid will accumulate 1 charge every 9 minutes (90/10 = 9).
    • Example 2: A 20-player raid will accumulate 1 charge every 4.5 minutes (90/20 = 4.5).
  • A charge will only be deducted when a combat resurrection is successful (when the target accepts the resurrection).

I will look into the possibility of having an addon that will give me a BR timer .. but basically we're only looking at one on average every 5 minutes .. across the whole raid, regardless of how many people are able to actually cast it.  This means that we are going to have to be EXTREMELY circumspect about when we use them.

 
Konfor

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re: Our First Raid Night

It sounds like you had a good evening and congratulations on the first boss kill. I hope you took a screen shot!

DPS-wise, it is worth remembering that this was the first day of raiding and, as usual, there are balancing issues (oh look, hunters at the top again). Blizzard will no doubt make changes over the coming weeks. We will then be able to drop the "need more DPS" cliche.

Looking at the logs, it is interesting to see class distribution. No shamans, paladins or warlocks. I hope you realise that the lack of warlocks dramatically decreases the good looks and over-aggro potential of the raid.

VooDruid/HK
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re: Our First Raid Night

Yes, we need the occasional warlock as sacrifice material for the bosses ;)

But all in all it was a very fun run, i for one was glad we had the old fashion raid feeling again, instead of the loot pinata that is called MOP.

DPS will increase with people doing more HC's (increasing gear level and skillsets), the same goes for healing output.

Can't wait for the next run!

Regards, HK.

 
  Regards, VooDruid/HK.

Poisonenvy
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re: Our First Raid Night

Bah .. I forgot to take a screenshot!!  I used to have an addon that would do that for me, but as my WoW is now sitting on my SSD drive, I don't have space for an addon to be going mental on it!  It's a pity you can't tell WoW to put some of it's folders elsewhere *sigh*

We did actually mention the lack of warlocks .. healthstones in particular would have come in extremely handy :p

On a side note .. I've been looking for an addon that does the Combat Rez tracking .. and apparently DBM does it?  I'll have to root around in its innards :p

 
(Lucy)

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re: Our First Raid Night

That image of Kargath keeps bothering me, according to the lore and even ingame he has the blade on the other arm!

 
 
(Lucy)

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re: Our First Raid Night

By the way, since you dont have them PE, i made some screenshots :P

Kargath Down

Kargath down

Glitched Butcher

Glitched Butcher

 
 
Poisonenvy
Poisonenvy
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re: Our First Raid Night

Blazing Skull wrote:

That image of Kargath keeps bothering me, according to the lore and even ingame he has the blade on the other arm!

 Yeah .. Kad keeps mentioning that too .. perhaps it was a selfie taken in a mirror!

Blazing Skull wrote:

By the way, since you dont have them PE, i made some screenshots :P

Ah brilliant .. thank you!!

 

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