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re: Hotfixes 2 May 2011
on 03-05-2011 1:15
This hotfix caught my eye - mainly because of how healer intensive that first boss in Zul'Aman is:
Quote:May 2
Classes
Death Knights
Death and Decay can be cast correctly on Cho'gall's trapdoor (or other transports).
Druids
Efflorescence will heal targets standing on Cho'gall's trapdoor (or other transports) regardless of the druid's location.
Paladins
Consecration can be cast correctly on Cho'gall's trapdoor (or other transports).
Rogues
The energy gained from both ranks of the Murderous Intent talent is now properly applied immediately after Backstab consumes energy.
Shaman
The internal cooldown of the mana effect from Water Shield has been doubled.
Warlocks
Due to the damage increase when Unstable Affliction is dispelled post-patch 4.1, the spell power coefficient applied to its dispel damage has been reduced.
Dungeons & Raids
Stratholme
Players should be able to complete the quest Weapons for War regardless of tradeskill.
Zul’Aman
Akil’zon’s Static Disruption will no longer chain if players are more than 5 yards apart and is now cast every 12 seconds, up from 5.
No non-elite creatures should drop epic loot.
Zul’Gurub
No non-elite creatures should drop epic loot.
Items
The Gurubashi Punisher is correctly able to be sent in the mail between characters.
Horde players no longer have access to Alliance-only tabards.
Professions
Archaeology
The new rare Archaeology items should now correctly grant skill-ups when crafted.
PvP
Player should no longer have issues resurrecting and using graveyards in Battlegrounds under certain conditions.
Quests & Creatures
Mount Hyjal
Twilight Juggernauts are now immune to Death Grip and cannot be moved from their location without being engaged. Players are still able to engage and kill the creatures while on the quest Disassembly.
Stonetalon Mountains
Deepmoss Webspinners are now properly exiting combat.
The quest item Krom’gar Flame Thrower for the quest Ashes to Ashes is now zone-bound.
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re: Hotfixes 2 May 2011
on 03-05-2011 12:24
Thank goodness - we had a hell of a time with it last night!
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re: Hotfixes 2 May 2011
on 03-05-2011 14:37
hehe ... it certainly will make that fight easier for healers.
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