Congratulations everyone .. a fun and productive night (running around, screaming, is productive, right?!)
We got the first boss down, and had a decent go at the second. Not bad at all
The following roster updates have been made today:
From Pup to Cub
Abet, Annabelle, Arfur, Bellemorté, Bellémorte, Bluedabdi, Cambellar, Chaleeli, Chalice, Charisma, Cheska, Chikara, Chiwawa, Chulip, Chérub, Eonéx, Frenanna, Fzero, Grimaldie, Leonoxx, Lexxodear, Lexxodon, Molocks, Myrah, Orphic, Oxblood, Paragus, Parselist, Rilla, Rool, Shainos, Shannos, Shannosx, Shianti (x3), Sit, Southman, Southwind, Svalm, Tsunzu, Varelse.
From Cub to Juvenile
Helenback, Narishka, Orela, Pawstrong, Stricken, Tiabelle, Viginti.
From Juvenile to Wolf
(alts placed in Wolf Alt rank)
From Wolf/Wolf Alt to Werewolf
For additional information on how the ranks work, please see that section in the guild info. If you believe there has been a mistake, feel free to reply below and I'll look into it.
If anyone regularly raids and was already (prior to today) at the Wolf/Wolf Alt rank, and wasn't placed in the Werewolf rank, please let me know. Anyone who regularly raids and who has been promoted today to the Wolf/Wolf Alt rank will then be reviewed at the next set of promotions.
Since the changes to the way the roster and permissions work, it is much more difficult to ensure characters are correctly linked. Whereas previously anyone with invite rights also were able to adjust your public roster note in order to add your "main" when you had an alt invited, this is now not possible. The only people able to amend you public note now are you, when you're on that character, or an officer. We currently have at least two characters in the guild that we think are alts .. but don't know for sure. These are marked with "ALT?" in their notes.
Characters that have nothing in their public notes linking them to other characters are much more likely to be removed for inactivity (As all linked characters are checked for activity prior to removal for inactivity).
Please do ensure that all your alts are marked up as such on your public note in the guild roster to prevent any being removed by accident.
Please also do not add anything in the public note section of your alts, other than the "main" character name. You may, if you wish, add your real name against your "main" - but no other information. Gear scores, roles, etc .. all often change and should not be included. See the Guild Rules for additional information.
As I was in the process of dealing with the roster updates on the website, I took the opportunity to clear out some inactive accounts. All these accounts (barring two individual, low level, one character accounts) were 6 months or more inactive. If any of them wish to return in the future, they're welcome to reapply and mention that they were previously a member.
Some were removed completely, some were placed in MiA. Those in MiA can just log in with the character remaining in the guild, as normal, and ask for any alts to be reinvited.
Those removed are:
Zhorazh, Draxit, Ganzfeld, Itsnotaskirt, Evillicious, Rizla, Yukionna, Totemictrip, Darkteddy, Drogeth, Erogdush, Slippryslope, Semilance, Khalod, Aequitas, Seregor, Kazumbaq, Harey.
All of their alts, if they had any, have also been removed.
Those placed in MiA are:
Kathrella, Moozll, Llian, Kronvilar, Konfor.
All of their alts, if they had any, have been removed.
Please do ensure that all of your alts are marked as such. When I check for removals, I check the last login date of all of the characters linked to an account - if you're on an alt that isn't linked to your account, and your other characters remain dormant, they may get removed by accident. I realise it's not as easy now that Blizzard have removed the option to add public notes to other characters unless you're an officer ... but you can still either ask an officer to do it, or add the note yourself, when you're on the character in question.
Also ensure that the ONLY thing in your public notes is the link info, ie, "<name's alt>". Anything else makes maintaining the guild roster more difficult. Regularly ignoring this request may result in your removal from the guild. Thank you.
Note: If you wish to show your real name, or preferred nickname, we recommend using the addon Identity-2 - this allowed you to place anything you want after your character name in guild chat (ie, >Willoh [PE] )
Congratulations everyone .. another boss down!
Blizzard have announced this this weekend will be a "free" weekend for those who don't at that time have an active subscription:
Welcome Back Weekend
From March 21 through March 25
Return Now and Join New Allies
New allies have entered the fight for Azeroth, and you're needed on the frontlines. This weekend, we're upgrading all inactive WoW accounts to allow you full access to the game and all of your characters without a subscription. You’ll also be able access the Battle for Azeroth™ trial experience, even if you do not own the expansion.
Rejoin your guild, rally your comrades, and get back in the fight.
*Offer available through March 25, 2019. Player is responsible for any online connection fees. Game access will be granted at the last expansion purchased or World of Warcraft®: Legion®, whichever is greater. The Battle for Azeroth trial experience ends after three hours of game play in Battle for Azeroth, or after the quest "We Need Each Other" (for Horde) or "A Nation Divided" (for Alliance), whichever comes first. Players can repeat the trial experience with up to 12 characters per qualifying account during the welcome back weekend.
Congratulations everyone .. didn't take long .. we got a new boss down!
The patch is coming this week, along with a host of changes:
Allied Races - Kul Tiran Humans and Zandalari Trolls Now Available
Take the final steps to bring new comrades into your faction. Level 120 players who wish to create a Kul Tiran will need to reach Exalted with Proudmoore Admiralty and earn the achievements A Nation United and Tides of Vengeance. Those wanting to create a Zandalari character must be level 120, reach Exalted with Zandalari Empire and earn the Zandalar Forever! and Tides of Vengeance achievements. Once you complete the requirements, visit the Alliance embassy in Stormwind or Horde embassy in Orgrimmar to begin a quest chain to recruit these new Allied races.
Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet.
The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world.
Leveling your new Kul Tiran or Zandalari from 20 to 110 will earn you a unique cosmetic Heritage Armor set. You’ll also unlock a new mount—the Kul Tiran Charger or Zandalari Direhorn—for your collection at character creation.
Many new stories and adventures are now available across Azeroth.
The War Campaign Continues
Sylvanas’s latest scheme causes Baine Bloodhoof to seek out Jaina Proudmoore, far from prying eyes. Speak to Bluffwatcher Proudscar in Zuldazar or Halford Wyrmbane in Boralus to further your faction’s agenda in this time of strife.
Tools of the Trade
Embark on all new profession questlines for Alchemy, Blacksmithing, Enchanting, Engineering, Inscription, Jewelcrafting, Leatherworking, and Tailoring, each culminating in an epic reward. If you've reached level 150 in Kul Tiran or Zandalari professions, return to your main profession trainer(s) in Boralus and Zuldazar to get started.
Seek out the Speaker and speak with him to seek the understanding you’ll need to address the fate of Azeroth. Level 120 players should heed Magni’s call to continue the story and earn an item-level increase to your Heart of Azeroth.
All level 120 Hunters of Azeroth should speak to the Image of Mimiron located in Tradewinds Market in Boralus or the Great Bazaar in Zuldazar. You’ll discover more about Hati’s whereabouts and make a future with your spirited companion by your side once again.
New Naga World Quests
Beneath the depths something sinister stirs…
The serpentine forces of Queen Azshara are boldly venturing onto the beaches of Kul Tiras and Zandalar—strike them down!
New Tortollan World Quests
A turtle made it to the water Not on your watch.
Brawler's Guild is Back
There’s a murder mystery afoot, and you’re going to have to fight to find the answers. Available at level 120, this series of rowdy boss fights is open once again in Bizmo’s Brawlpub near the Deeprun Tram in Stormwind and Brawl’gar Arena in the Ring of Valor in Orgrimmar. Of course, Brawler’s Guild is accessible by invitation only, so if you’ve never been inside, you’ll need to acquire an invitation. Enemies of the opposite faction in Zandalar and Kul Tiras now drop invitations, and a new vendor named A. Shady occasionally has them for sale in Orgrimmar and Stormwind. Brawler’s Guild has new bosses, a new questline, new transmog gear to be won, and a new mount: Bruce! He’s a good boy.
Wintergrasp is now an Epic Battleground
War is rekindled in the frozen north! For the first week of this content update, Wintergrasp is featured as a Brawl. Thereafter, you’ll find Wintergrasp in the Epic Battleground selection in Group Finder (default hotkey: i).
New Raid - Crucible of Storms
Beneath Stormsong, dark secrets of the Old Gods have been kept for ages. Beginning the week of April 16, 2019, assemble your raid and face the fearsome servants of N’Zoth in two boss encounters: Restless Cabal and Uu’nat.
Warlords of Draenor Timewalking
Mark your in-game calendar for the first ever Warlords of Draenor Timewalking bonus event, coming in May 2019. Two new mounts are now available: Beastlord's Irontusk and Beastlord's Warwolf. Take a trip back in time to challenge:
- Bloodmaul Slag Mines
- Iron Docks
- Shadowmoon Burial Grounds
The timeless World of Warcraft battlegrounds—Arathi Basin and Warsong Gulch—have been given a full makeover.
Check out how Arathi Basin now looks with a new Brawl: Arathi Comp Stomp. You and other players will team up to fight against AI enemies, starting the week of March 19 when it becomes available for the first time.
See more below ...